Retrographics and Multiplayer avant la lettre
Let me start with a disclosure: although I own both a Nintendo Wii and an XBox 360, I almost exclusively play the latter — and rarely play the former. I’ve agonized over this. Why does my peak Wii...
View ArticleThe Id Machine
In one of those media events so global — perhaps solar-systemic? — in scope that you hardly need me to remind you about it, Grand Theft Auto IV launches today. Early word on Rockstar’s latest is...
View ArticleGTA Not “4″ Me?
I’m a little shocked to be saying this, but I don’t think Grand Theft Auto 4 is the game for me. It was a birthday present from my wife, who overcame considerable resistance to give her husband a gift...
View ArticleNotes on Spacewar
What is it about Spacewar that so completely captures my imagination? Teaching my Theory and History of Video Games class, I once again crack open Steven Levy’s great book Hackers: Heroes of the...
View ArticleFMST 86: Theory and History of Video Games
Course Description and Goals By any measure – industrial scale and profitability, cultural pervasiveness, size of audience, range of genres and aesthetics, and influence on and intersection with other...
View ArticleStarting the Last of Us
The remarkable opening sequence of The Last of Us was ruined for me — at my request, I hasten to add — and as much as it might be in keeping with the game’s ethos of cowing and disempowering its...
View ArticleComing Soon: Videogame/Player/Text
This is a plug for a new collection on videogame theory, Videogame/Player/Text, that’s just about to be published by Manchester University Press (here’s the official announcement). The editors, Barry...
View ArticleUpgrades
I like the tired, almost fatalistic tone of Charles Herold’s New York Times review of Halo 3; it’s an unusually self-reflexive piece of videogame criticism. “It doesn’t really matter what reviewers...
View ArticleThe Video Game Explosion
A quick plug for a new book edited by my friend and colleague Mark J. P. Wolf, The Video Game Explosion: A History from Pong to PlayStation and Beyond (Westport, CT: Greenwood Press, 2008). I’ve...
View ArticleSmut in 1080p
This article on the porn industry’s response to the HD DVD / Blu-Ray format wars caught my eye, reminding me that changing technological standards are an equal-opportunity disrupter. It’s not only the...
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